Note: Increases the AT of Arms and Charge with ATR Poison by 40%. Like the effects from other items, this can allow dodge chance to go above 50% as capped by SP investments, and also stacks additively with the Shell Amulet for up to 70% Dodge. Note: This ring increases the chance for characters to take 0 damage from enemy attacks. Min AT is not affected by this item at all, even when the Min AT is greater than 1. Note: Increases the Max AT of Arms and Charge with ATR Lightning by 30%. 3.33% -> 5%), which is the chance for the Fire attack to deal damage each frame. Note: Increases the burn rate of Fire attacks by 1.67% additively (e.g. Effects that directly add gold to the sum such as Combo Bonus or Clear Bonus are not affected. Note: Increases gold drops from monsters or from clicking on gold marks by 50%, rounded down. The Critical Hit check is done on each strike, and all attacks and their projectiles/residues from one strike deals increased damage or not. Unlike the Critical's Card in Stick Ranger, this ring's Critical Hit effect applies to not only the base attack, but also all projectiles and residues of ATR Physical. There will be a multi-colored box in the top-left corner, click on it, and at the bottom, there should be 'java exe,' or something similar. Note: This ring gives a 25% Critical Hit chance for every attack (both Arms and Charge) of ATR Physical to deal +100% damage. Search cheat engine on Google, click on the link, download it, bring up Stick Ranger, and pull up Cheat Engine. Physical Critical hit 25%, Critical damage +100% I hope this video helps anyone out, Im sure some people that have hacked this before hate me for making a tutorial on it because I finally figured it out. Note that for Gloves, Swords and Spears, the primary attack is the weapon swing and any projectiles from these weapons are not considered primary attacks. Learn more about bidirectional Unicode characters. To review, open the file in an editor that reveals hidden Unicode characters. ranger.js This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. It also adds +1 second to the projectile lifespan of primary attacks. Stick Ranger Modded for the modding tools Raw. Note: This ring increases the Range of weapons with SML Long by 60. Note: This ring increases the AT of both Arms and Charge equipped by the stickman by 20%. For example, the Light Knuckle has 7 AGI at its Max LV of 4, which is further reduced to 6 AGI when the stickman is also equipped with the Craft Ring. The effect allows the Arms to go beyond their original Max LV. Note: This ring increases the current LV of the Arms equipped by the stickman by 1. Introduced in ver12.8, these items provides boosts in certain stats. Ring is a type of items in the game Stick Ranger 2.
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